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Anthropic confirms Claude Code now steers away from cloning existing games
Anthropic says it added two sentences to Claude Code on Opus 5.5 so it will not recreate someone else's specific game. Users also report reverse engineering refusals.
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Anthropic confirmed it added two sentences to Claude Code's instructions on Opus 5.5 to steer it away from recreating someone else's specific game.
The company says copying games infringes intellectual property and breaks its usage policy. Original games and games from your own designs are meant to keep working. Anthropic says it will keep adjusting the rules, while users also report refusals on reverse engineering work.
What to know
- Anthropic staff member Addy Osmani confirmed on October 30 that two sentences were added to Claude Code's prompt on Opus 5.5 to steer it away from recreating a specific existing game.
- Anthropic says using Claude to infringe intellectual property is against its usage policy, and that original games, genre games and games from your own designs are meant to keep working.
- Tom's Hardware says users also report blocked reverse engineering tasks, which Anthropic has not addressed in its statement.
- Game Developer reports that independent studios have grown worried about fast AI-made copies of their games.
Anthropic has confirmed that Claude Code is now told not to rebuild other people's games. That's the news. The fun question is how a rule made of two sentences changes what an AI coding tool will do for you.
Here is what is confirmed, what is only reported, and what is still unclear.
What did Anthropic actually say?
The big picture: Game Developer reports that Anthropic's Addy Osmani, a member of technical staff, posted a statement on X on October 30, 2026. An Anthropic spokesperson pointed the outlet to that post.
Osmani wrote that the company "added two sentences to Claude Code's prompt on Opus 5.5 to steer it away from recreating someone else's specific game because using Claude to infringe IP is against our usage policy." IP means intellectual property, the legal ownership of creative work like a game.
Claude Code is Anthropic's coding assistant. A prompt is the hidden set of instructions an AI model reads before it reads yours.
What is still allowed?
What's next: Osmani said original games, genre games, and games built from your own designs and assets "are meant to keep working." He added that Anthropic will "continue to iterate to ensure we're striking the right balance."
He also invited users to report mistakes: "if Claude turns down something that's yours, send it my way."
So the line Anthropic draws is between making a game and copying a particular one. A platformer of your own is fine. A one-to-one rebuild of someone else's hit is not.
Where did the rule text come from?
The catch: Anthropic has not published the two sentences. Both Game Developer and Tom's Hardware point to a post by an X user called Chasm, who shared what looks like the rule.
Game Developer says it sits in Claude Code's settings under the label "tengu_heron_brook" and was pushed around October 27. It reads: "Do build original games, games in a genre, and games from the user's own designs and assets. Do not build a recreation of a specific existing game, even if it is renamed or called original."
Chasm reports there is no way to switch the rule off. Treat these details as reported, not confirmed. Tom's Hardware notes that, given Osmani's wording, the shared text is plausible.
Why are game makers nervous?
Why it matters: Game Developer says fear of fast AI-made copies has spread among independent developers in recent weeks. Users have been making their own versions of classic and upcoming games, sometimes for fun and sometimes for money.
Two examples from its report:
- A cancelled playtest: Digital Sun Games called off a public playtest of its upcoming game ReVamp, worried someone might feed the demo into an AI tool and ship a copy.
- Pressure on Steam: developers asked Valve how it will stop clones from pushing out the original games. Valve gave a rare explanation to developers in South Korea earlier this week.
For a small studio, being copied before launch is a serious fear. That is the background to Anthropic's move.
Is it only about games?
By the numbers: Not according to users. Tom's Hardware says complaints are growing, including reports on Claude Code's GitHub page of the assistant refusing game work and reverse engineering tasks. Reverse engineering means taking a finished program apart to understand how it works.
The outlet's examples:
- A former staffer: Jarred Walton said his software checks ran fine until October 31. Switching to Opus 4.8 let him continue.
- A screenshot: an acquaintance of a staffer asked Opus 5.5 in Claude Code to reverse engineer a product activation, and the safeguards triggered.
- A Reddit user: said to have had their account suspended and then reinstated after using Opus 5.5 with a tool called Reverse Engineer Anything.
These are user reports. Osmani's statement covers games only. Tom's Hardware guesses Anthropic may be adjusting cybersecurity-related rules too, and points to the company's Cyber Verification Program, where approved groups get the full security abilities of its top models. That is the outlet's theory, not a confirmed fact.
How did games get cloned so fast?
Background: Tech outlet tbreak, citing a Kotaku interview, says Opus 5.5 became the centerpiece of a wave of AI-assisted game decompilations. To decompile is to turn a finished game back into readable code. Anthropic released Opus 5.5 on September 22.
The wave included browser ports, mash-up mods and Switch-to-PC ports, according to that report. It also said publishers' takedown notices were filling GitHub's DMCA logs, including a request on October 7 from Mega Crit, which said a repository held unreleased source code for Slay the Spire II. A DMCA notice is a legal request to remove copyrighted material.
Dr Luke Dicken, Take-Two's former head of AI, told Kotaku the trend is something developers and publishers must take seriously. He expects it to push the industry toward more invasive DRM (copy protection) and streaming.
Did Anthropic announce the rule?
The catch: Not at first. Crypto Briefing reported on October 30 that no announcement came with the change. Developers found it by running into it, and the rule lives on Anthropic's servers rather than inside the installed tool.
That outlet also noted the rule did not appear in Anthropic's broader usage policy update, which takes effect on November 12, 2026. Osmani's statement came after that, and it ties the rule to the existing policy on intellectual property.
Reaction has been split, Crypto Briefing says. Some developers welcome a limit on low-effort clones flooding online stores. Others say they are weighing alternative AI models. Its own take is that unannounced rules make it harder to build reliable workflows on any AI tool.
Can people get around it?
The catch: Tom's Hardware thinks the game blocking is limited to the mix of Claude Code and Opus 5.5. If so, users could call Opus through another tool, such as Ollama, or pass requests through a wrapper program.
Game Developer is skeptical the rule will stop much. It says the rule "may only deter the most low-effort copycats," because researchers and reporters have repeatedly shown that safety limits on AI tools can be dodged with rhetorical tricks.
It also asks a fair question: how would the software know whether a user owns a game idea or its assets? Some users replying to Chasm said cloners could simply move to models that are open-weight, which means anyone can download and run them, with no such rule.
In real life Imagine asking a very fast intern to build a game. They are happy to build yours. If you hand over a famous game and say "make this, but rename it," the intern now says no.
What it means for you
- If you make your own games with Claude, nothing should change. Original and genre games are meant to keep working.
- If you were rebuilding an existing game, expect Claude Code on Opus 5.5 to refuse.
- If you do reverse engineering or security work, you may hit refusals. Tom's Hardware says Opus 4.8 worked for one user, but that can change.
- If you think Claude wrongly refused your own project, Anthropic says to report it, because the rules are still being tuned.
The bottom line
Anthropic confirmed a small change with a big reason: it does not want Claude Code used to copy specific games. Two sentences in a prompt are the whole mechanism, and the company says it will keep adjusting them.
How far the rule reaches, and whether the reverse engineering refusals are part of it, is still unclear. Anthropic has only spoken about games so far.
Key facts
- Confirmed by
- Anthropic's Addy Osmani, October 30, 2026
- Change
- Two sentences added to Claude Code's prompt
- Model affected
- Opus 5.5 in Claude Code
- Still allowed
- Original, genre and own-asset games
Got questions?
Quick answers, plain wordsWhat did Anthropic change in Claude Code?
Anthropic's Addy Osmani said the company added two sentences to Claude Code's prompt on Opus 5.5 to steer it away from recreating someone else's specific game.
Why did Anthropic do it?
Osmani said using Claude to infringe intellectual property is against Anthropic's usage policy.
Can I still build games with Claude Code?
Yes. Osmani said original games, genre games, and games built from your own designs and assets are meant to keep working.
What does the rule say?
A rule shared by X user Chasm reads: build original games, games in a genre and games from the user's own designs and assets, and do not build a recreation of a specific existing game, even if it is renamed or called original. Anthropic has not published the exact text.
Does it affect other Claude models?
Tom's Hardware says the game blocking appears limited to Claude Code combined with Opus 5.5, but that is its own reading, not an Anthropic statement.
Is Claude Code also blocking reverse engineering?
Tom's Hardware reports users saying so, including a former staff member whose work was refused on Opus 5.5 but went through on Opus 4.8. Anthropic's statement only covers games.
What should I do if Claude refuses my own project?
Osmani said that if Claude turns down something that is yours, you can send it to him, and that Anthropic will keep iterating on the rules.
Why are game developers worried about AI copies?
Game Developer reports that studios fear quick AI-made clones could reach players before the original game. One studio, Digital Sun Games, cancelled a public playtest of its game ReVamp.
SourcesGame Developer
Topics and tagsAnthropic, AI policy, anthropic, claude code
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